RPG Setting Wild Hairs: A Plaything of the Mind

Elevator Pitch: Individuals gain superpowers that are based on the wellings of their subconscious.

Time and Place: Modern-day Earth.

General Ideas

The Origins and Nature of SHED

Everyone knows about Spontaneous Human Empowerment and Deviation these days. There have been documentaries, news articles, scientific papers, and even school textbooks on the subject long enough that it’s just part of the norm. It’s sometimes hard to imagine that before the first cases of the condition manifested in 1973, people would never have believed such a thing was possible. Pre-SHED society would not have expected that human beings with self-powered flight, matter manipulation, extreme durability, and other superhuman abilities wold become well-known phenomena in their future. And yet it happened.

The past four decades of research have conclusively shown that SHED affects around 1 in 900 people, with no direct correlation to genetic traits, individual backgrounds, or other factors that indicate an underlying cause. It is also known that SHED is an irreversible condition, and while some SHED-affected can temporarily siphon or dampen others’ powers, nothing can permanently remove it. Those affected by SHED usually have their abilities first manifest when they go through the exertion of atypically extreme emotions. Continue reading

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New Category: RPG Setting Wild Hairs

One of my greatest problems is that I’m one of the ill-thought-of “ideas people”, the ones who are way better at thinking up things than actually sitting down and putting them into mechanical practice. If the ephemeral whim of wanting to write a specific thing flies away from it, it becomes almost impossible to force myself to do so, making upward progress a slog (this is why it’s probably good I’m not a professional writer). I can often go long periods with productive bursts of thought on a specific topic only for the well to dry up overnight. Then, after the ideas on the old subject go dormant, random ideas for new things unrelated to what I’m doing float around in their stead.

Taking time to think about it, though, this need not necessarily be a bad thing. Long story short: I thought about making those random ideas into posts of their own as a way to alleviate the feeling that I am failing at being a writer. From here on, though, I’m going to make that shortened story long again. Continue reading

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Dinosaur Husbandry Creature Spotlight 2: Stegoceras

Creature Spotlight: Stegoceras (Dinosaur Husbandry Issue #2)

Stegoceras is widespread in both the prehistoric past and the human-made present, conveniently-sized, and easy to keep. Taking all of this into account, it’s of little wonder that so many paleozoos exhibit this wonderful dinosaur. Our second Creature Spotlight feature aims to cover this charismatic Cretaceous herbivore. Continue reading

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Dinosaur Husbandry Creature Spotlight 1: Tyrannosaurus

Creature Spotlight: Tyrannosaurus (Dinosaur Husbandry Issue #1)

One of the most famous – arguably the most famous – large theropod dinosaurs, the titanic Tyrannosaurus is a superstar in any paleozoological park that houses it. Almost everyone knows the story of the birth and maturation of the members of the famous Red Rock, River Runner, and Deadwood bands. But just how much work does it take to house the tyrant king? For our very first installment of the Creature Spotlight, we’ll be giving you a quick look at the husbandry of this massive predator. Continue reading

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Introduction to Dinosaur Husbandry

Rappy here, with the first new series of dumb shit I do when I feel like it. This is more or less a random writing exercise for me, for when I don’t feel up to writing roleplaying game stuff with stats and rules and note-taking and all that jazz. I figured that rather than just writing them and leaving them dead and buried or just deleting them, I’d actively share them, because why not.

The Explanation

I’m not really sure how the idea came to mind. Considering it was some time between my last trip to a zoo and my viewing of Jurassic World, I can assume that those probably have something to do with it. Regardless of just what caused it, the idea that came out was to do thought exercises of a world where Jurassic Park-style prehistoric animal attractions are a very real thing, with the animals grounded in science even if the rsurrection-of-species science wasn’t. Continue reading

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